FFX Object Source
Methods:
<integer>NumObjects()
<node>GetObject <integer>index
<boolean>AddObject <node>node
<boolean>RemoveObjectByNode <node>node
<boolean>RemoveObjectByIndex <integer>index
Alphabetized
.colormap (Color_Map) : texturemap
.colortype (Color_Type) : integer
.Constant : boolean
.densmap (Density_Map) : texturemap
.Extra_Velocity : float
.extravelmap (Extra_Vel__Map) : texturemap
.Fire___Fuel (Fuel) : float
.FreeFlow (Free_Flow) : boolean
.fuelmap (Fuel_Map) : texturemap
.fueltype (Temp__Mod) : integer
.IconSize (Icon_Size) : float
.MapChannel (Map_Channel) : integer
.MapVelocityStrength (Dir_Map_Strength) : float
.NormalMapBias (Normal_Dir_Map_Bias) : float
.Object (XXXXXXXXXXXXXXXXXXXXXXx) : node array
.Object_Velocity : float
.Oxygen : float
.oxymap (Oxygen_Map) : texturemap
.oxytype (Oxygen_Type) : integer
.Smoke___Density (Smoke_Density) : float
.smoketype (Temp__Mod) : integer
.SourceActive (Active) : boolean
.SourceColor (Source_Color) : RGB color
.SourceMode (Mode) : integer
.Temperature : float
.tempmap (Temp__Map) : texturemap
.temptype (Temp__Mod) : integer
.Turbulence (Turbulence_Amount) : float
.TurbulenceFrames (Turbulence_Frames) : float
.TurbulenceScale (Turbulence_Scale) : float
.Type : integer
.UpdatePerFrame (Update_Per_Frame) : boolean
.UseColorMap (Use_Color_Map) : boolean
.vccol (Vel__Mod) : integer
.vcdens (Dens__Mod) : integer
.vcfuel (Fuel_Mod) : integer
.vcoxy (Fuel_Mod) : integer
.vctemp (Temp__Mod) : integer
.vcvelmap (Dir_Map) : texturemap
Default
.SourceActive (Active) : boolean
.Constant : boolean
.FreeFlow (Free_Flow) : boolean
.Type : integer
.UpdatePerFrame (Update_Per_Frame) : boolean
.IconSize (Icon_Size) : float
.SourceMode (Mode) : integer
.fueltype (Temp__Mod) : integer
.Fire___Fuel (Fuel) : float
.vcfuel (Fuel_Mod) : integer
.oxytype (Oxygen_Type) : integer
.Oxygen : float
.vcoxy (Fuel_Mod) : integer
.temptype (Temp__Mod) : integer
.Temperature : float
.vctemp (Temp__Mod) : integer
.smoketype (Temp__Mod) : integer
.Smoke___Density (Smoke_Density) : float
.vcdens (Dens__Mod) : integer
.colortype (Color_Type) : integer
.SourceColor (Source_Color) : RGB color
.UseColorMap (Use_Color_Map) : boolean
.Object_Velocity : float
.Extra_Velocity : float
.NormalMapBias (Normal_Dir_Map_Bias) : float
.MapVelocityStrength (Dir_Map_Strength) : float
.vccol (Vel__Mod) : integer
.Turbulence (Turbulence_Amount) : float
.TurbulenceScale (Turbulence_Scale) : float
.TurbulenceFrames (Turbulence_Frames) : float
.Object (XXXXXXXXXXXXXXXXXXXXXXx) : node array
.MapChannel (Map_Channel) : integer
.fuelmap (Fuel_Map) : texturemap
.oxymap (Oxygen_Map) : texturemap
.tempmap (Temp__Map) : texturemap
.densmap (Density_Map) : texturemap
.colormap (Color_Map) : texturemap
.extravelmap (Extra_Vel__Map) : texturemap
.vcvelmap (Dir_Map) : texturemap