FFX Object Source

Methods:

<integer>NumObjects()

<node>GetObject <integer>index

<boolean>AddObject <node>node

<boolean>RemoveObjectByNode <node>node

<boolean>RemoveObjectByIndex <integer>index

Alphabetized

.colormap (Color_Map) : texturemap

.colortype (Color_Type) : integer

.Constant : boolean

.densmap (Density_Map) : texturemap

.Extra_Velocity : float

.extravelmap (Extra_Vel__Map) : texturemap

.Fire___Fuel (Fuel) : float

.FreeFlow (Free_Flow) : boolean

.fuelmap (Fuel_Map) : texturemap

.fueltype (Temp__Mod) : integer

.IconSize (Icon_Size) : float

.MapChannel (Map_Channel) : integer

.MapVelocityStrength (Dir_Map_Strength) : float

.NormalMapBias (Normal_Dir_Map_Bias) : float

.Object (XXXXXXXXXXXXXXXXXXXXXXx) : node array

.Object_Velocity : float

.Oxygen : float

.oxymap (Oxygen_Map) : texturemap

.oxytype (Oxygen_Type) : integer

.Smoke___Density (Smoke_Density) : float

.smoketype (Temp__Mod) : integer

.SourceActive (Active) : boolean

.SourceColor (Source_Color) : RGB color

.SourceMode (Mode) : integer

.Temperature : float

.tempmap (Temp__Map) : texturemap

.temptype (Temp__Mod) : integer

.Turbulence (Turbulence_Amount) : float

.TurbulenceFrames (Turbulence_Frames) : float

.TurbulenceScale (Turbulence_Scale) : float

.Type : integer

.UpdatePerFrame (Update_Per_Frame) : boolean

.UseColorMap (Use_Color_Map) : boolean

.vccol (Vel__Mod) : integer

.vcdens (Dens__Mod) : integer

.vcfuel (Fuel_Mod) : integer

.vcoxy (Fuel_Mod) : integer

.vctemp (Temp__Mod) : integer

.vcvelmap (Dir_Map) : texturemap

Default

.SourceActive (Active) : boolean

.Constant : boolean

.FreeFlow (Free_Flow) : boolean

.Type : integer

.UpdatePerFrame (Update_Per_Frame) : boolean

.IconSize (Icon_Size) : float

.SourceMode (Mode) : integer

.fueltype (Temp__Mod) : integer

.Fire___Fuel (Fuel) : float

.vcfuel (Fuel_Mod) : integer

.oxytype (Oxygen_Type) : integer

.Oxygen : float

.vcoxy (Fuel_Mod) : integer

.temptype (Temp__Mod) : integer

.Temperature : float

.vctemp (Temp__Mod) : integer

.smoketype (Temp__Mod) : integer

.Smoke___Density (Smoke_Density) : float

.vcdens (Dens__Mod) : integer

.colortype (Color_Type) : integer

.SourceColor (Source_Color) : RGB color

.UseColorMap (Use_Color_Map) : boolean

.Object_Velocity : float

.Extra_Velocity : float

.NormalMapBias (Normal_Dir_Map_Bias) : float

.MapVelocityStrength (Dir_Map_Strength) : float

.vccol (Vel__Mod) : integer

.Turbulence (Turbulence_Amount) : float

.TurbulenceScale (Turbulence_Scale) : float

.TurbulenceFrames (Turbulence_Frames) : float

.Object (XXXXXXXXXXXXXXXXXXXXXXx) : node array

.MapChannel (Map_Channel) : integer

.fuelmap (Fuel_Map) : texturemap

.oxymap (Oxygen_Map) : texturemap

.tempmap (Temp__Map) : texturemap

.densmap (Density_Map) : texturemap

.colormap (Color_Map) : texturemap

.extravelmap (Extra_Vel__Map) : texturemap

.vcvelmap (Dir_Map) : texturemap