Ops with propNames
class: DataChannel
name: DataChannel
.Data_Channel : float
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class: UDeflectorReferenceTarget
name: UDeflector
.Bounce : float
.Bounce_Energy : float
.Bounce_Variation : float
.Along_Surface : float
.Chaos : float
.Friction : float
.Vel_Inheritance : float
.Collistion_Type : float
.Offset_Type : float
.Offset : float
.Offset_Variation : float
.Event_Only : float
.UVWChannel : float
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class: LayerToParticleData
name: LayerToParticleData
.LayerToParticle : maxObject
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class: VertToParticle
name: VertToParticle
.JointType (Type) : integer
.KS : float
.KD : float
.VolumeSamples (Volume_Samples) : integer
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class: StdShape
name: StdShape
.StandartParticle_Shape : float
.MappingType : float
.Time : float
.Distance : float
.Material : float
.RenderInstance : float
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class: Blurp
name: Blurp
.Animation_Phase : float
.Fragmentation
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class: PaintReferenceTarget
name: Paint
.Scale : float
.Scale_Time : float
.Scale_Gradient
.Blend_Time : float
.Time_Blend_Gradient
.Remove_Time : float
.Mapping_Source : float
.Blend_Type : float
.Blend_Gradient
.Collision_Type : float
.Collision_Offset : float
.Offset_Value : float
.Color : point3
.Ignore_Mtl_ID : float
.UVW_Channel : float
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class: ShapeMaterial
name: ShapeMaterial
.Material : material
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class: PPassString
name: PPassString
.Group (GroupString) : string
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class: PSelection
name: PSelection
.ParticleIDs (Particle_IDs) : int array
.ParticleUniqueIDs (Particle_Unique_IDs) : int array
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class: ParticleToObj
name: ParticleToObj
.Update_Per_Turn : float
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class: SplineImport
name: SplineImport
.Objects (Nodes) : node array
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class: SmokeData
name: SmokeData
.SmokeSolver (Solver) : maxObject
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class: Comment
name: Comment
.text : string
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class: OneToX
name: OneToX
.NumOuts (Num_Outputs) : integer
.PortType (Port_Type) : integer
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class: pathReferenceTarget
name: Path
.Path : maxObject array
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class: TexmapColor
name: TexmapColor
.Map_Blur : float
.Texturmap : float
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class: XToOne
name: XToOne
.NumInputs (Num_Inputs) : integer
.PortType (Port_Type) : integer
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class: and
name: AND
.NumAND (Num_AND) : integer
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class: AddMultiply
name: AddMultiply
.Type : float
.Per_Second : float
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class: Expression
name: Expression
.String : string
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class: Matrix
name: Matrix
.mRotationX (Matrix_Field) : point3
.mRotationY (Matrix_Field) : point3
.mRotationZ (Matrix_Field) : point3
.mTranslation (Matrix_Field) : point3
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class: or
name: OR
.NumOR (Num_OR) : integer
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class: SurfacePos
name: SurfacePos
.Type : float
.Material_ID : float
.Smoothing_Group : float
.UVWChannel : float
.Random_Seed : float
.Position_Subsample : float
.Look_Ahead_Position : float
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class: Curve2D
name: Curve2D
.Curves : maxObject array
------------------------------------------------------
class: Curve2DReferenceTarget
name: Curve2D**
.Curve2D : maxObject
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class: shapeReferenceTarget
name: Shape
.ShapeObjects : node array
------------------------------------------------------
class: shapeReferenceTarget
name: Shape**
.Shape : maxObject